CD Projekt RED has issued a new patch for TheWitcher 3: Wild Hunt, providing a host of changes to the PC version of its mighty impressive RPG. Coming so soon after launch there’s no major gameplay additions, but The Witcher 3 patch 1.03 packs in a range of stability and performance enhancements.
The key areas focused on here are improving the previously-shaky Nvidia Hairworks performance, as well as UI stability. Hopefully this should iron out the problems many have been having with The Witcher 3 freezing when accessing certain menus.
You can check out the full patch notes below.
- Improves stability in gameplay and the UI
- Improves performance especially in cutscenes and gameplay
- Fixes grass and foliage popping that could occur after density parameters were changed
- Improves Nvidia Hairworks performance
- Boosted texture anisotropy sampling to 16x on Ultra preset
- Sharpen Post-process settings extended from Off/On to Off/Low/High
- Blood particles will now properly appear after killing enemies on the water
- Corrects a bug where player was able to shoot bolts at friendly NPCs
- Improves menu handling
- Corrects an issue with Stamina regeneration while sprinting
- Fixes a cursor lock issue that sometimes occcured when scrolling the map
- Generally improves world map focus
- Improves input responsiveness when using keyboard
- Corrects some missing translations in the UI
- Corrects an issue in dialogue selections
- Rostan Muggs is back
- Minor SFX improvements
The patch should be live on PC as you read this, with a PlayStation 4 and Xbox One patch coming a little further down the line. If you've playing it through GOG Galaxy or Steam it should update automatically, if you're going old-school with GOG though you can download the patch manually from your on-site library.
Have you given the patch a download? Noticed any performance improvements since updating?
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